Step into a New Era of Time Travel with Yogscast Games and Perfectly Paranormal’s The Holy Gosh Darn, Coming to PC and Consoles This Summer

Bristol,  United Kingdom — April 18, 2024 | Time travel has taken many forms over the years, a blue box, a DeLorean, and even a hot tub. But now a golden stopwatch has taken up the torch as the master of time, space and so much more, as players will discover in Yogscast Games and Perfectly Paranormal’s The Holy Gosh Darn, releasing for PC and consoles this Summer. 

The Holy Gosh Darn – which is set on the same Tuesday as Perfectly Paranormal’s previous games Manual Samuel and Helheim Hassle – is a truly laugh-out-loud adventure, spanning realms way beyond the imagination, where time is more of an idea than a hard and fast rule. Along the way, players will meet a cast of ridiculous characters as they insult heavenly elders, travel to hell, meet exactly 4,250 dogs, and discover the very meaning of life, the universe and… well, everything – and no, it’s not 42.

Perfectly Paranormal will be celebrating their release window announcement by attending WASD, hosting a talk at 12PM on Friday 26th of April where they’ll be revealing more about the game, their inspiration and what creating a utopia with swearing angels is really like.

Speaking of angels, players will be taking on the role of Cassiel, an angel with one task: saving Heaven from total annihilation in – checks watch – six hours. Good thing that time doesn’t mean a lot to them. Travel back to save the future, meet winged bird men, solve intricate puzzles and use the power of an ordained stopwatch to replay conversations and use one timeline’s events to influence another.

Are the dogs pettable? Can Heaven be saved? Is skipping dialogue actually a good thing? Head over to Steam to find out and be sure to wishlist this hilarious, time-bending adventure today, tomorrow or yesterday!

Susan Hill
Susan Hill
Editor in the technology section. Science, programming and, like everyone in this magazine, passionate about movies, entertainment, art (and also technology). Contact: technology (@) martincid (.) com
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